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How to get the game

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To sign up for free:

  1. Create an account in the WalkScape portal. Be sure to verify your email address (the verification emails occasionally end up in the spam folder).
  2. Navigate to the Account page and select Apply for beta access.
  3. Wait for an invite. Invites happen in waves and you can check when the next wave is scheduled on the Home page. Invitees will receive an email with instructions on how to install the game.
  4. Note

    A limited amount of invites will be sent out in each wave, but you can ensure access by becoming a supporter! Read on if you've already registered an account in the portal and supported the game.

Linking account with OAuth (Patreon only, recommended):

  1. Head over to the Account page.
  2. Choose the Login with Patreon button in the Link a Patreon account section.
  3. The site should ask for your Patreon credentials. Enter the email and password of the account that has subscribed to WalkScape on Patreon.
  4. If everything goes fine, you should see a success screen, in which case your account is linked and your subscription status should be immediately visible on the Account screen. If something goes wrong, you may want to try linking the account with email and code, as described below.

Linking account with email and code (Patreon/BMAC):

  1. Head over to the Account page.
  2. Enter the email used for your Patreon/BMAC account in the corresponding field and hit GET CODE.
  3. You should receive an email with a verification code in the provided address. Enter the code on the account page and hit LINK ACCOUNT.
  4. That should do it and your subscription status should be visible on the account page. Please note that in some cases it might take a few hours for the system to fully synchronize.

However, if it has taken over 4 hours or you have any other problems with the process, try checking out the FAQ section below or Contact Us.

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FAQ

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The game is called WalkScape and its for a reason: the game will allow you to complete all content by just walking. You can level up all skills and do all activities by walking. Walking is an activity type that most people are doing even passively, so even if you are just walking to a store or walking around at your job, you are always making progress.

Later down the road when we add smart watch support to the game, we have planned to add other exercise type. You will be rewarded in-game based on your exercise length, average BPM and calories burned.

The game is currently in closed beta. Before launch there will most likely be an open beta, but the schedule for both is as of yet undetermined. We want to to scale player amounts in a safe and predictable way, so that we can make sure that players get what they pay for.

We are not still 100% sure about the monetisation, so things mentioned here are subject to change, as is usual for a game that is still in development. We are trying to find ways that would monetise the game as fairly as possible while keeping it affordable. We are against predatory monetisation practises, and do not want to have things like microtransactions in the game for that reason. We personally find those practises on occasion morally questionable, as they encourage unhealthy spending habits and many players end up paying more than they intended.

Based on our current plans, we will have an affordable subscription that you can upgrade to while you can also play the game for free. The subscription opens the whole game world for you, while F2P players will be limited to certain parts of the in-game world. Subscription would not give any unfair advantage like buffs to experience gain, more in-game gold or things like that. It just gives you access to all of the in-game content. If you are not interested in the online features of the game, or paying the subscription, there will also be an offline game mode. To play the offline game mode you have to only pay a one time fee.

That being said, it's still subject to change just like everything else for a game that is not ready yet. You can expect us to have more concrete information on pricing after the closed beta, as we then have more data on how much the server costs and other expenses for the game will be. We want the monetisation to be as affordable as possible while also enabling us to run a sustainable business.

We are getting a lot of offers to help with the game! I hope that you stick around, as we will be posting here if something that needs specific help comes up. You can DM me directly with your offers, or contact us via email: contact@walkscape.app

If you are feeling generous, the most helpful thing right now is to help us cover our business expenses by supporting us on:

Please, post suggestions on our Discord channel's #suggestions-questions . We are always open for suggestions and love to hear them. We can't include every suggestion that is posted and sometimes we just need to prioritize something else, but our goal is always to make a complete product we can all enjoy.

Yes! The game is developed with Flutter, which has great cross-platform support. This means that porting the game for both operating systems isn't a problem and doesn't require a lot of work.

Yes! There are currently following game modes designed to be available:

  • Online competitive (default mode). A more strict gameplay mode that has anti-cheat measures etc. in play. Can't be customised and needs online connection periodically.
  • Casual mode. You can customise the game's difficulty (like how many steps you need per action, combat difficulty etc.) and it will incorporate more ways to progress in the game. Can be played totally offline.
  • Ironman mode. You can play it completely offline, but there are online leaderboards. You basically need to be totally self-reliant in terms of materials and other resources, as you can't buy them from other players.
  • Hardcore mode (not verified, just an idea). Similar to ironman, but combat difficutly is increased. You can be attacked randomly by monsters while doing activities. Dying in this mode will wipe your inventory clean and you will lose your "undefeated" status.

You can support the game by participating in the discussion on our Discord, subreddit or portal forums. Also voting on the polls, giving feedback and posting suggestions really helps!

If you want to seriously support the game, spread the word. Gaining more attention helps us get noticed by game media, which opens a lot of doors for growth.

If you are very seriously loving the game and would like to support and are in a position to do so, you can support us via Buy me a Coffee or Patreon. Every donation helps us to spend more time working on WalkScape, while it also enables us to cover any running operating costs.

Yes! Smart watches will be supported. We will first have integrations with Apple Health and Google Fit and then add support to Strava, and might work our way from there to include some other manufacturers as well. But if your watch or band can sync with Strava/Fit/Health it's very likely that you can use it with the game.